Image Processing: Computer Animation


"Learning Maya 6 Dynamics"

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Maya is a tool for 3D modeling, animation, and rendering. It is used by such film houses as Industrial, Light & Magic and Pixar to create 3D animation and special effects. Learning Maya 6 Dynamics teaches readers how to add realism to their animations by creating smoke, dust, fire, water, and other effects. With illustrations. Mixed Media Product, 306 pages. Size: 230 x 189 mm. Weight: 681g.
Author:  Alias
ISBN:  1894893697
Publisher:  John Wiley and Sons Ltd
Date:  2004  (United States)
Readership:  General (Us: Trade) Image Processing: Computer Animation

"Learning Maya 7 Foundation"

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A comprehensive mid-cycle revision that uses the award-winning short film Blue as the basis for the book's hands-on tutorials. With colour illustrations. 2 rev ed. Mixed Media Product, 654 pages. Size: 226 x 187 mm. Weight: 1332g.
Author:  Alias
ISBN:  1894893743
Publisher:  John Wiley and Sons Ltd
Date:  2005  (United States)
Readership:  General (Us: Trade) Image Processing: Computer Animation

"Learning Maya 7 Modeling and Animation Handbook"

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Alias' Maya is the software for 3D modeling, animation, and rendering. This work is an approach to teaching modeling and animation with the characters from the Academy Award-winning short film The ChubbChubbs. With illustrations. Mixed Media Product, 746 pages. Size: 228 x 191 mm. Weight: 1502g.
Author:  Alias
ISBN:  1894893875
Publisher:  John Wiley and Sons Ltd
Date:  2005  (United States)
Readership:  Professional & Vocational Image Processing: Computer Animation

"The Essential Guide to Open Source Flash Development"

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"Essential Guide" series; With illustrations. Paperback, 382 pages. Size: 230 x 193 mm. Weight: 815g.
Author:  Allen, Chris Arnold, Wade Balkan, Aral Cannasse, Nicolas Grden, John Hauwert, Ralph Hughes, Marc Mineault, Patrick
ISBN:  1430209933
Publisher:  Apress
Date:  2008  (United States)
Readership:  Professional & Vocational Image Processing: Computer Animation

"Advanced Renderman"

Creating Cgi for Motion Pictures

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"The Morgan Kaufmann Series in Computer Graphics" series; Offers coverage of the standard while providing in-depth information on dozens of advanced topics. Both a reference and a tutorial, this book is useful for technical directors, graphics programmers, modelers, animators and hobbyists. It also includes a chapter reviewing key math and computer graphics concepts. With colour illustrations. Paperback, 560 pages. Size: 235 x 187 mm. Weight: 1000g.
Author:  Apodaca, Anthony Gritz, Larry
ISBN:  1558606181
Publisher:  Elsevier Science & Technology
Date:  1999  (United States)
Readership:  Professional & Vocational Image Processing: Computer Animation

"3Ds Max 8 Maxscript Essentials"

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Helps you write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. This book features techniques including the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. It offers a companion CD-ROM containing media files. With approx. 200 illustrations. Paperback, 256 pages. Size: 235 x 191 mm. Weight: 604g.
Author:  Autodesk
ISBN:  0240808584
Publisher:  Elsevier Science & Technology
Date:  2006  (United Kingdom)
Readership:  Professional & Vocational Image Processing: Computer Animation

"3Ds Max 8 New Features and Production Workflow"

Autodesk Media and Entertainment Courseware

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3ds max is used to create high-quality film effects in major Hollywood features such as The Matrix Reloaded, X-Men, and The Ring. This book and DVD package focuses on the features in 3ds max and how they fit into the overall workflow. It covers key features, including enhanced character animation, asset management, and development tools. With illustrations. Paperback, 232 pages. Size: 235 x 191 mm. Weight: 580g.
Author:  Autodesk
ISBN:  0240807928
Publisher:  Elsevier Science & Technology
Date:  2005  (United Kingdom)
Readership:  Professional & Vocational Image Processing: Computer Animation

"The Art of Maya"

An Introduction to 3D Computer Graphics

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Covers Maya features such as Full Body Inverse Kinematics, an enhanced Polygonal Modeling toolset, Maya Unlimited Features, and more. This title explores key components of Maya, the industry leading 3D animation and effects software that is used to add amazing special effects and characters. It demonstrates critical concepts of 3D time and space. With col. illustrations. 4 rev ed. Paperback, 256 pages. Size: 256 x 205 mm. Weight: 734g.
Author:  Autodesk Maya Press
ISBN:  189717747X
Publisher:  John Wiley and Sons Ltd
Date:  2007  (United States)
Readership:  Tertiary Education (Us: College) Image Processing: Computer Animation

"Learning Autodesk Maya 2008"

The Modeling and Animation Handbook

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Helps readers develop modeling and animation skills. This book offers tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl. With col. illustrations. Mixed Media Product, 608 pages. Size: 233 x 190 mm. Weight: 1401g.
Author:  Autodesk Maya Press
ISBN:  1897177380
Publisher:  John Wiley and Sons Ltd
Date:  2007  (United States)
Readership:  Professional & Vocational Image Processing: Computer Animation

"Learning Autodesk Maya 2008"

The Special Effects Handbook

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A guide which focuses on dynamics and rendering, with tutorials covering lighting, texturing, and soft body and hard body dynamics. It uses Laika's short film Moongirl to guide readers through projects using Maya. It helps readers learn how to create materials and textures, set up lights and cameras, and work with shadows and raytracing. With illustrations. Mixed Media Product, 656 pages. Size: 233 x 189 mm. Weight: 1502g.
Author:  Autodesk Maya Press
ISBN:  1897177399
Publisher:  John Wiley and Sons Ltd
Date:  2007  (United States)
Readership:  Professional & Vocational Image Processing: Computer Animation

"Learning Autodesk Maya 2008 Foundation"

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Helps readers learn the tools and techniques available in Autodesk Maya 2008. This book also helps them learn about compositing their characters into alternate environments. It shows how to explore the Maya user interface, create organic structures with NURBS, apply forward and inverse kinematics, and deform surfaces. With col. illustrations. Mixed Media Product, 640 pages. Size: 233 x 187 mm. Weight: 1480g.
Author:  Autodesk Maya Press
ISBN:  1897177429
Publisher:  John Wiley and Sons Ltd
Date:  2007  (United States)
Readership:  Professional & Vocational Image Processing: Computer Animation

"Learning Autodesk Maya 2009 Foundation"

Official Autodesk Training Guide

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Official Autodesk Training Guide, Includes DVD. With col. illustrations. Paperback, 640 pages. Size: 232 x 188 mm. Weight: 1453g.
Author:  Autodesk Maya Press
ISBN:  1897177518
Publisher:  Alias Systems Corp
Date:  2008  (Canada)
Readership:  Tertiary Education (Us: College) Image Processing: Computer Animation

"Learning Autodesk Maya 8"

Foundation

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Offering tutorials for Maya 8, this book helps readers learn the Maya interface and the basics of modeling, texturing, animating, and visual effects using real-world production files from a full-length feature film. It helps the reader apply Forward and Inverse Kinematics; deform surfaces; set cameras and lights; and more. With col. illustrations. Mixed Media Product, 640 pages. Size: 233 x 188 mm. Weight: 1278g.
Author:  Autodesk Maya Press
ISBN:  189717733X
Publisher:  John Wiley and Sons Ltd
Date:  2006  (United States)
Readership:  Professional & Vocational Image Processing: Computer Animation

"Official Swishmax Bible"

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"Bible" series; Official SWiSHmax Bible. With illustrations. Mixed Media Product, 696 pages. Size: 236 x 192 mm. Weight: 997g.
Author:  Baker, Donna L
ISBN:  0764575635
Publisher:  John Wiley and Sons Ltd
Date:  2004  (United States)
Readership:  Professional & Vocational Image Processing: Computer Animation

"Exploring 3D Animation With Maya 7"

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"Design Exploration" series; Written by two leading animators, this practical book delivers the kind of knowledge of Maya[registered] that is needed to make truly lifelike characters. It covers topics that include the Animation Curve Editor, basic walking, the dope sheet, facial and hand animation, emotional adjustment, the use of the five-panel story structure, and more. With illustrations (some col.). Cd-Rom, 320 pages. Size: 228 x 155 mm. Weight: 505g.
Author:  Beckmann, Patricia
ISBN:  1418051829
Publisher:  Cengage Learning
Date:  2006  (United States)
Readership:  General (Us: Trade) Image Processing: Computer Animation

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